RIOT GAMES
VALORANT EP8 RECKONING
"The truth… won't stay hidden forever." It's time to discover Omen's dark past in our latest collaboration with Riot Games.Valorant embodies high-stakes scenarios, lethal gameplay, and pivotal moments celebrating inventive playstyles. So, nothing is more fair than an episode that delivers the best of the action to the fans.
Episode 8 was an extremely challenging project. Action films with multiple cameras and scenes of hand-to-hand combat always involve a degree of complexity. Our team decided to add physical properties to the shaders, taking our lighting to another level. A combination of PBR and toon shader brought a unique and artistic characteristic to our output.
This adventure was possible because Riot trusted us every step of the way. "Dealing with such big names in the animation market was the highlight of this production, not to mention the artistic freedom and trust we received from Riot Games to implement and produce this film, which is undoubtedly a game-changer for everyone involved," said our Co-Director for this project, Arthur Baden.










Credits:
Direction: Arthur Baden, Nelson Schmidt, Rafael Vallaperde
CGI Coordination: Gus Rodrigues, Jhonatan Luiz
Project Production: Naire Cardoso, Mariana Suzuki
Comercial Manager: Bárbara Galvão
Executive Production: Iury Lira
Edit: Thomas Gamboa
Art Director: Amilton Macedo
Art Lead: Miguel von Rondow Neto
Visdev Artists: Álvaro Telles Rodrigues, Caio Peral, João Capoulade, Diogo Gonçalves, Gabriel dos Anjos, Guilherme Lascasas, Jhonatan Lechar, Lucas de Barros, Lita Hayata, Mayara Sampaio
Color Script: Guilherme Lascasas
3D Supervisors: Marcelo Cabral, Marcelo Moraes, Vinícius Imbimbo
Lighting Supervisor: Gus Rangel
Lighting Lead: Rodrigo de Deus, Henzo Coelho, Gabriel Laranjeiras Antunes
Lookdev Lead: Gabriel Acácio
Lookdev and Lighting: Dan Rodrigues, Elias Degasperi, Henzo Coelho, Gabriel Acácio, Gabriel Laranjeiras Antunes, Gabriel Ribeiro do Amaral, Giovana Neiva, Giovana Novello, Guilherme Luis de Oliveira Silva, Jhassy Bispo, Lucas Bezerra, Marcus Sidonio, Roger Rennó, Victor Sant'Anna
Lead Character Artists: Gabriel Acácio, Maycon Lopes
Characters Modeling: Maycon Lopes, David Ferreira da Costa de Carvalho, Guilherme Luis de Oliveira Silva, Gabriel Acácio, Matheus Carlos de Lima
Environment and Props Modeling: Dan Rodrigues, David Ferreira da Costa de Carvalho, Guilherme Luis de Oliveira Silva, Jhassy Bispo, João Chibani, Marcus Sidonio, Rafael Santana
Handpaint Texture Artists: Alison Marcico Nascimento, Amilton Macedo, André Franco, Caio Peral, Diogo Gonçalves, João Vitor Dias Maschio, João Capoulade, Laís Lima, Luma Liana Bueno, Matheus Elias, Lita Hayata, Mayara Sampaio, Vitoria Magalhães de Toledo Pimenta
Mattepainting Artists: Amilton Macedo, Jhonatan Lechar, Lucas de Barros, Lita Hayata, Stephanie Arcas, Gabriel dos Anjos, Guilherme Lascasas, Mayara Sampaio, Miguel von Rondow Neto
Simulation Supervisor: André Salviatto
Simulation Artists: Alex Silva, Lorenzo Bianchi, Matheus Malta
Render Lead: Carlos Henriques Ribeiro da Silva Júnior
Render Team: Beatriz Lordello, Daniel Dallagnol, Pedro Sobral
2D VFX Animation Supervisor: Marco Túlio Rodrigues
2D VFX Animators: Amanda Aguiar, André Camilo, Brunão Araújo, Jonatha dos Santos, Krystal Teodoro, Rafaela Gomes, Sávio Soares, Vitória Melgo
Post Supervisor: Thiago Paladino, Brandon Ventura
Post Artists: Felipe Heinen, Igor Bezerra, Nelson Mandu, Thiago Marques
Motion: Marco Túlio Rodrigues
Pipeline Development: Rosenio Pinto
Purchase Analyst: Marcelly Chaves
CGI Coordination: Gus Rodrigues, Jhonatan Luiz
Project Production: Naire Cardoso, Mariana Suzuki
Comercial Manager: Bárbara Galvão
Executive Production: Iury Lira
Edit: Thomas Gamboa
Art Director: Amilton Macedo
Art Lead: Miguel von Rondow Neto
Visdev Artists: Álvaro Telles Rodrigues, Caio Peral, João Capoulade, Diogo Gonçalves, Gabriel dos Anjos, Guilherme Lascasas, Jhonatan Lechar, Lucas de Barros, Lita Hayata, Mayara Sampaio
Color Script: Guilherme Lascasas
3D Supervisors: Marcelo Cabral, Marcelo Moraes, Vinícius Imbimbo
Lighting Supervisor: Gus Rangel
Lighting Lead: Rodrigo de Deus, Henzo Coelho, Gabriel Laranjeiras Antunes
Lookdev Lead: Gabriel Acácio
Lookdev and Lighting: Dan Rodrigues, Elias Degasperi, Henzo Coelho, Gabriel Acácio, Gabriel Laranjeiras Antunes, Gabriel Ribeiro do Amaral, Giovana Neiva, Giovana Novello, Guilherme Luis de Oliveira Silva, Jhassy Bispo, Lucas Bezerra, Marcus Sidonio, Roger Rennó, Victor Sant'Anna
Lead Character Artists: Gabriel Acácio, Maycon Lopes
Characters Modeling: Maycon Lopes, David Ferreira da Costa de Carvalho, Guilherme Luis de Oliveira Silva, Gabriel Acácio, Matheus Carlos de Lima
Environment and Props Modeling: Dan Rodrigues, David Ferreira da Costa de Carvalho, Guilherme Luis de Oliveira Silva, Jhassy Bispo, João Chibani, Marcus Sidonio, Rafael Santana
Handpaint Texture Artists: Alison Marcico Nascimento, Amilton Macedo, André Franco, Caio Peral, Diogo Gonçalves, João Vitor Dias Maschio, João Capoulade, Laís Lima, Luma Liana Bueno, Matheus Elias, Lita Hayata, Mayara Sampaio, Vitoria Magalhães de Toledo Pimenta
Mattepainting Artists: Amilton Macedo, Jhonatan Lechar, Lucas de Barros, Lita Hayata, Stephanie Arcas, Gabriel dos Anjos, Guilherme Lascasas, Mayara Sampaio, Miguel von Rondow Neto
Simulation Supervisor: André Salviatto
Simulation Artists: Alex Silva, Lorenzo Bianchi, Matheus Malta
Render Lead: Carlos Henriques Ribeiro da Silva Júnior
Render Team: Beatriz Lordello, Daniel Dallagnol, Pedro Sobral
2D VFX Animation Supervisor: Marco Túlio Rodrigues
2D VFX Animators: Amanda Aguiar, André Camilo, Brunão Araújo, Jonatha dos Santos, Krystal Teodoro, Rafaela Gomes, Sávio Soares, Vitória Melgo
Post Supervisor: Thiago Paladino, Brandon Ventura
Post Artists: Felipe Heinen, Igor Bezerra, Nelson Mandu, Thiago Marques
Motion: Marco Túlio Rodrigues
Pipeline Development: Rosenio Pinto
Purchase Analyst: Marcelly Chaves